2 Player Military Tycoon Script Roblox -
Create a Folder in the Player called leaderstats with an IntValue named Cash .
Standard tycoons use a "Touch" event. For a 2-player setup, you want the button to check if either player in the duo has enough money. 2 Player Military Tycoon Script Roblox
Use these for UI-based purchases (like a "Double Cash" gamepass) to ensure the server handles the math, preventing players from using "Cheat Engine" to change their local money values. Create a Folder in the Player called leaderstats
-- Place this inside a Button model local button = script.Parent local price = 500 local objectToUnlock = game.ServerStorage.MilitaryAssets.Wall_Lv1 local debouncing = false button.Touched:Connect(function(hit) local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player and not debouncing then local stats = player:FindFirstChild("leaderstats") if stats and stats.Cash.Value >= price then debouncing = true stats.Cash.Value -= price -- Logic to spawn the building objectToUnlock.Parent = workspace.Base1.Buildings button:Destroy() -- Remove button after purchase end end end) Use code with caution. Copied to clipboard Use these for UI-based purchases (like a "Double
A script at the end of the conveyor belt that detects the part, calculates its Value attribute, and splits or adds it to the shared bank.
To keep the "Military" theme, replace standard "cubes" with or Fuel Crate parts.
A rack where players can "Buy" tools (swords, guns, grenades). Use Instance.new("Tool") or clone items from ServerStorage into the player's Backpack .