The interface is typically organized into a vertical stack of five buttons on the left, with corresponding panels opening to the right: :
While the main menu is for management, the HUD stays on-screen during combat:
: Certain versions like Echoes of Aincrad include stamina management for tactical combat.
: The exit button (often non-functional in certain "death game" modes for immersion). 📊 HUD Elements (Heads-Up Display)
: Consumables like healing crystals and teleport crystals are stored here. Social & Party (2nd Button) :
: Reveals explored areas and safe zones. Activating a safe area reveals more of the surrounding map. 🛠️ Controls Quick-Ref Desktop Key VR/Console Open Menu M Swipe Down Movement WASD Attack/Interact Left Click / V Trigger / Face Buttons Jump Space A/X Button Target Lock Tab R3/RS Button
Access your , Guild Options , and Party management. Note: some features may be under development in certain versions. Nearby Players (3rd Button) : Shows names of players in your immediate vicinity.
: Manage your weapons (e.g., Elucidator, Dark Repulser). You can "spawn" or equip items here to make them active.