: Every model requires a config.json file in the same directory to define its metadata.
: Prepare assets in Unity using the Universal Render Pipeline (URP) . banana-shooter-internal-master.rar
💡 : When building models, ensure your prefabs are placed in the AssetBundles/Source directory before exporting, as the SDK is designed to process multiple assets from this location simultaneously. : Every model requires a config
: If the "internal" label refers to a DLL-based mod menu, development involves: banana-shooter-internal-master.rar