: The single-player campaign features 18 extensive missions set in colorful 70s-style locations like luxury homes and museums. Tone & Setting
The game leans heavily into its , featuring a disco-inspired atmosphere, flared jeans, and a funk soundtrack. The plot follows a team that was betrayed during a heist in Venice and reunites five years later for a high-stakes revenge plot. Critical Reception
Reviewers and players on Obsidian Forums and Reddit generally describe it as:
: Often cited as a "hidden gem" that flew under the radar despite its solid gameplay and flawless difficulty curve.
: It is noted for being "pretty difficult," requiring trial and error (or save-scumming) to master the specific rules of guard behavior and environmental interaction.
: While the gameplay is praised, some noted mediocre writing and lower production values in the story segments.
is a tactical strategy game set in the groovy, funk-fueled era of the 1970s. Players command a diverse crew of expert thieves to pull off stylish robberies, emphasizing meticulous planning and synchronous execution. Core Gameplay & Mechanics