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%e3%81%af%e3%81%98%e3%82%81%e3%81%ae%e4%b8%80%e6%ad%a9%2c%e2%80%93%2craw%2c%e3%80%90%e7%ac%ac963%e8%a9%b1%e3%80%91%2c%e3%81%af%e3%81%98%e3%82%81%e3%81%ae%e4%b8%80%e6%ad%a9%2c%e2%80%93%2craw%2c%e3%80%90%e7%ac%ac963%e8%a9%b1%e3%80%91%2craw%2cfree%2conline%20 〈TRUSTED — Tricks〉

Fans appreciate how the manga balances "superhuman" speed with grounded tactical weaknesses, such as vision loss from physical trauma.

Saeki is reveling in the high-speed exchange, admitting he has never felt a thrill like this before. His coach advises him to stay guarded and wear Itagaki down, predicting that Itagaki’s impaired vision (half blacked out from earlier damage) will be his downfall if Saeki circles to that side. Fans appreciate how the manga balances "superhuman" speed

Drawing on advice once given by Karasawa, Saeki believes he can become the one to "vanish" from his opponent's sight by exploiting Itagaki's blind spot. Critical Review Highlights Drawing on advice once given by Karasawa, Saeki

Does anyone know a good summary of the manga? : r/hajimenoippo This chapter is a prime example of why

Reviewers often praise this chapter for its focus on the of speed-based characters.

This chapter is a prime example of why readers enjoy the series—it shifts the spotlight away from Ippo to give side characters like Itagaki complex, high-stakes arcs that feel just as important as the main plot.

The chapter begins at Itagaki's corner where his coach, Shinoda, uses a peculiar method to help him relax: playing an animal-themed game of Shiritori . This unconventional coaching is designed to keep Itagaki from overthinking and allow him to fight "free".

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