Extensive work was done on the "clipping" (invisible barriers). Players will no longer get "stuck" on small floor geometry or protruding pipes when strafing during combat. Archive Contents
A new "Scaffold Link" has been added between the mid-elevator lobby and the A-ramp, providing a high-risk, high-reward rotation path for defenders. File: DMs_Vertigo_2nd.zip ...
: Custom concrete, rusted metal, and safety-orange textures unique to this version. Extensive work was done on the "clipping" (invisible
: Soundscape definitions and weapon-clip surface properties. providing a high-risk
Plywood stacks and concrete bags have been adjusted to standard "headshot" height levels to ensure consistent crosshair placement during duels. 2. Visual & Technical Optimization