File: Dms_vertigo_2nd.zip ... Info

Extensive work was done on the "clipping" (invisible barriers). Players will no longer get "stuck" on small floor geometry or protruding pipes when strafing during combat. Archive Contents

A new "Scaffold Link" has been added between the mid-elevator lobby and the A-ramp, providing a high-risk, high-reward rotation path for defenders. File: DMs_Vertigo_2nd.zip ...

: Custom concrete, rusted metal, and safety-orange textures unique to this version. Extensive work was done on the "clipping" (invisible

: Soundscape definitions and weapon-clip surface properties. providing a high-risk

Plywood stacks and concrete bags have been adjusted to standard "headshot" height levels to ensure consistent crosshair placement during duels. 2. Visual & Technical Optimization