“Cards types being displayed on the card is a great QoL change.” SteamDB · 1 year ago

Community members often highlight the increased variety and performance improvements in this update.

: Includes new OSTs for Cave and Forest stages, improved collision detection for the Katana, and updated boss sprites. Player Feedback

: A tactical weapon that launches projectiles upon dashing and refills charges on kills.

The update for Rogue: Genesia is part of the massive "Steel & Blood" (Update 0.7) expansion. This version introduced major performance overhauls, new gameplay mechanics, and a significant expansion of the game's arsenal. Key Features in the v0.7 Update Cycle New Weapons and Evolutions : Shaman's Staff : High projectile count firing.

File: — Rogue.genesia.v0.7.0.3.zip ...

“Cards types being displayed on the card is a great QoL change.” SteamDB · 1 year ago

Community members often highlight the increased variety and performance improvements in this update. File: Rogue.Genesia.v0.7.0.3.zip ...

: Includes new OSTs for Cave and Forest stages, improved collision detection for the Katana, and updated boss sprites. Player Feedback “Cards types being displayed on the card is

: A tactical weapon that launches projectiles upon dashing and refills charges on kills. improved collision detection for the Katana

The update for Rogue: Genesia is part of the massive "Steel & Blood" (Update 0.7) expansion. This version introduced major performance overhauls, new gameplay mechanics, and a significant expansion of the game's arsenal. Key Features in the v0.7 Update Cycle New Weapons and Evolutions : Shaman's Staff : High projectile count firing.