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Kerbal.Space.Program.2.v0.1.1.0.Early.Access.to... Kerbal.Space.Program.2.v0.1.1.0.Early.Access.to... Kerbal.Space.Program.2.v0.1.1.0.Early.Access.to... Kerbal.Space.Program.2.v0.1.1.0.Early.Access.to...
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Kerbal.space.program.2.v0.1.1.0.early.access.to... | Mobile |

: Fixed disappearing orbital trajectories after loading and corrected trajectory intercept displays. Part & UI Updates

: New autosave features were added for landing, SOI (Sphere of Influence) changes, and atmosphere transitions.

: Increased the range and brightness of vehicle lights and updated models for several parts, including the MK1 Peregrine and MK1 Raven .

: Restored collision at the bottom of the Mohole and fixed issues where ground textures incorrectly projected onto vehicles at the Kerbal Space Center.

: Performed a balance pass on wheels (steering/torque) and re-tuned the mass for structural parts, nosecones, and fairings.

: Fuel flow calculations were optimized to be up to 3x faster , and "garbage collection" (memory management) was reduced by half. Users reported FPS gains of approximately 15–25% in certain flight scenarios.

: Joint strength for engine plates and reinforced connections was significantly improved to reduce "wobbly rockets". It also fixed the "Kraken Drive" bug where obstructed engine exhaust caused unintended thrust.

For a complete breakdown of the over 300 changes, you can view the official v0.1.1.0 Release Notes on the Kerbal Space Program Forums. KSP2 Release Notes - Update v0.1.1.0 - Page 4

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Kerbal.space.program.2.v0.1.1.0.early.access.to... | Mobile |

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