Players start with three Wild cards and gain one per round instead of drawing from a deck.

Every game session takes place on a unique map generated with specific "Map Seeds," which can be shared with other players to replicate the same terrain.

Players typically use a card system to acquire new buildings and technologies.

The game tracks individual citizens who have their own needs and behaviors as they inhabit your growing kingdom.

Adjusts the availability of mineable resources like stone, coal, and gems.