While the specific internal code of "Peter's" version is not explicitly detailed in standard documentation, grenade helpers in this category typically offer:
: Use the game engine's drawing functions to project a circle or cross on the wall/sky to guide the player's aim. NadeHelper-Peter.lua
: Mechanics that can automatically snap your crosshair to the correct position or release the grenade at the perfect timing (like jump-throws) once you are in the correct general area. While the specific internal code of "Peter's" version
For a broader look at how grenade helpers are integrated into modern game scripts, you might find this overview helpful: If you're looking to build or enhance a
: On-screen visual indicators that show you exactly where to aim for specific "set" pieces (e.g., smoking "A-Main" from spawn).
If you're looking to build or enhance a similar feature, focus on these core elements:
: Real-time visual arcs showing exactly where a grenade will land before you throw it.