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: Storylines should include choices that reveal traits like "Controlling Behavior" (e.g., a partner telling you who to spend time with) or "Intimidation".

: Characters gain "Self-Discovery" points after a breakup, which can be used to unlock more mature dialogue options in future encounters. Feature Summary Table Trust Honesty Checks To move past "Infatuation" into a real connection. Boundaries Consent Prompts

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: Players must maintain a minimum level of connection with their friend group to keep their romantic relationship healthy.

: Rather than a "Game Over" when a breakup happens, the storyline continues, focusing on the character's growth and the awkwardness of being "just friends" or navigating shared social circles.

To ensure the feature is responsible, it should teach players to identify unhealthy behaviors.

The focus should be on rather than just "winning" a partner. Below is a feature concept designed to make these storylines feel authentic and impactful. Core Feature: The "Connection Compass"

To reinforce the importance of mutual agreement in all interactions. Friend Hangouts To prevent isolating behaviors and maintain social health.

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