: Allow players to set automated patrol paths for fleets between their owned stations to secure trade routes and auto-engage pirates.
: New logic that prevents fleet ships from ramming into each other or the player when entering narrow gaps or docking.
: A "One-Click Resupply" button at stations that automatically purchases missing ammo and repairs all docked fleet ships based on a saved loadout template. ### Integrated Station Logistics Star.Valor.v2.0.6p.rar
: The ability to save a full ship build (items, crew, and augments) as a "Blueprint" to quickly reconstruct or replicate ships when your fleet suffers losses. ### Advanced AI Pathfinding Overhaul
: Fleets now arrive at a jump point in a defensive formation (e.g., a "V" or "Box") rather than spawning in a cluttered pile. : Allow players to set automated patrol paths
A dedicated management interface that moves beyond the basic "follow/attack" commands.
For , a "proper feature" that would meaningfully improve the endgame loop and fleet management is a Tactical Fleet Command & Logistics Hub . ### Integrated Station Logistics : The ability to
Enhancing the base-building aspects introduced in recent updates.