The game features five main environments, each with varying difficulty levels (Easy, Medium, Hard) and shorter, more intense bouldering maps: The Climb 2 - Grand Cambre (Medium), Alps, Professional
: Master the half-press grip by only partially pressing the trigger. This allows you to climb without losing stamina, effectively reducing the need to stop and chalk.
This guide covers the core mechanics and advanced techniques for on Meta Quest. Core Mechanics
: Look in the direction you want to move, push off from the wall, and release the hand to reach for the next grip.
: To improve your time, watch "ghosts" of top-10 players on the leaderboards to identify hidden shortcuts and efficient hand placements.
: Instead of jumping directly between difficult holds, move to the side of obstacles like horizontal ladders to find a better angle for your next move. Performance & Speedrunning
: In Canyon levels, you can often jump past rattlesnakes so quickly that they miss their strike, saving you from having to take a longer detour. Environments & Levels
The-climb-2.rar May 2026
The game features five main environments, each with varying difficulty levels (Easy, Medium, Hard) and shorter, more intense bouldering maps: The Climb 2 - Grand Cambre (Medium), Alps, Professional
: Master the half-press grip by only partially pressing the trigger. This allows you to climb without losing stamina, effectively reducing the need to stop and chalk. The-Climb-2.rar
This guide covers the core mechanics and advanced techniques for on Meta Quest. Core Mechanics The game features five main environments, each with
: Look in the direction you want to move, push off from the wall, and release the hand to reach for the next grip. Core Mechanics : Look in the direction you
: To improve your time, watch "ghosts" of top-10 players on the leaderboards to identify hidden shortcuts and efficient hand placements.
: Instead of jumping directly between difficult holds, move to the side of obstacles like horizontal ladders to find a better angle for your next move. Performance & Speedrunning
: In Canyon levels, you can often jump past rattlesnakes so quickly that they miss their strike, saving you from having to take a longer detour. Environments & Levels
Thanks Vic! 🙂
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Great set of pictures Matthew. I love the colour ones in particular but all are excellent. You’ve really nailed the lighting and composition.
Thanks Jezza, yes I plan to try to use some colour film on the next visit to capture more colour images but sometimes black and white just suits the situation better. Many thanks!
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You do good work. I personally like the interaction between a rangefinder camera and a live model moreso than a DSLR type camera, which somehow is between us. Of course, the chat between you and the model makes the image come alive. The one thing no one sees is the interaction. Carry on.
Thanks Tom, yes agree RF cameras block the face less for interactions. Agree it’s the chat that makes shoots a success or not. Cheers!